Rhapsody
I haven’t given up on rhapsody yet. I will certainly be experimenting
with the release version when it ships, but I have had a number of
discouraging things happen. Twice I was going to go do meetings at
apple with all relevent people, but the people setting it up would
get laid off before the meetings happened. Several times I would hear
encouraging rumors about various things, but they never panned out.
We had some biz discussions with apple about rhapsody, but they were
so incredibly cautious about targeting rhapsody for consumer apps at
the expense of macos that I doubted their resolve.
I WANT to help. Maybe post-E3 we can put something together.
The SGI/microsoft deal fucked up a lot of the 3D options. The codebase
that everyone was using to develop OpenGL ICDs is now owned by
microsoft, so it is unlikely any of them will ever be allowed to port
to rhapsody (or linux, or BeOS).
That is one of the things I stress over — The Right Thing is clear,
but its not going to happen because of biz moves. It would be
great if ATI, which has video drivers for win, rhapsody, linux, and
BeOS, could run the same ICD on all those platforms.